Johanna
Guarino
Naples, FL
JohannaGuarino.com
Guarino@JohannaGuarino.com
Skills
- Major in environment modeling and texturing. Highly experienced with Unreal Editor 3 and Kismet.
- Experienced with rigging, dynamics, and rendering.
- Self-taught in both tradition and digital arts, distinctively in drawing, painting, sculpting, web design, and illustration.
- Autodesk Maya - Unreal Editor 3
- Adobe Photoshop - Pixologic ZBrush
- Apple Final Cut Pro - Apple Shake
Education
Full Sail Real World Education
Bachelor of Science in Computer Animation Mar 2008
Winter Park, FL
-2D Animation Course Directors AwardAssociate of Science in Computer Animation Jun 2006
Winter Park, FL
Experience
Work
Midway Games Chicago, IL - May 2008 - Feb 2009
Environment Artist
- Game Party 2 (Wii)
- Created camera animations for character reaction shots and environment openings.
- MK vs. DCU (XBox360, PS3)
- Assisted in created props, as well as environment layout and lighting for cinema.
- RTI (XBox360) *Unreleased*
- Designed and scripted game play and cinema via Unreal Editor's Kismet.
- Built environment assets and assisted with environment layout.
- This is Vegas (XBox360, PS3)
- Modeled, textured, and packed environment assets and props.
- Game Party 3 (Wii)
- Designed layouts and various props for each environment/venue.
Academic
A Fairly Good Morning - Animated Short Sep 2007
Art Director
- Over saw all leads
- Team consisted of 17 bodies.
- Completed any excess work.Unreal Tournament Map Aug 2007
Manager
- Prepared map for alpha, beta, and gold
- Managed all department leads
- Worked directly in UE2, importing assets and created BSPs
- Created sprite based particle effects
- Modeled and textured any excess work
- Team consisted of 4 members









