Johanna Guarino
Naples, FL

JohannaGuarino.com
Guarino@JohannaGuarino.com


Skills

- Major in environment modeling and texturing. Highly experienced with Unreal Editor 3 and Kismet.
- Experienced with rigging, dynamics, and rendering.
- Self-taught in both tradition and digital arts, distinctively in drawing, painting, sculpting, web design, and illustration.

- Autodesk Maya                         - Unreal Editor 3
- Adobe Photoshop                      - Pixologic ZBrush
- Apple Final Cut Pro                   - Apple Shake

Education

Full Sail Real World Education

Bachelor of Science in Computer Animation Mar 2008
Winter Park, FL
     -2D Animation Course Directors Award

Associate of Science in Computer Animation Jun 2006
Winter Park, FL

Experience

Work

Midway Games Chicago, IL - May 2008 - Feb 2009
Environment Artist
     - Game Party 2 (Wii)
               - Created camera animations for character reaction shots and environment openings.
 
     - MK vs. DCU (XBox360, PS3)
               - Assisted in created props, as well as environment layout and lighting for cinema.
 
     - RTI (XBox360) *Unreleased*
               - Designed and scripted game play and cinema via Unreal Editor's Kismet.
               - Built environment assets and assisted with environment layout.
 
     - This is Vegas (XBox360, PS3)
               - Modeled, textured, and packed environment assets and props.
 
     - Game Party 3 (Wii)
               - Designed layouts and various props for each environment/venue.

 

Academic

A Fairly Good Morning - Animated Short Sep 2007
Art Director
     - Over saw all leads
     - Team consisted of 17 bodies.
     - Completed any excess work.

Unreal Tournament Map Aug 2007
Manager
     - Prepared map for alpha, beta, and gold
     - Managed all department leads
     - Worked directly in UE2, importing assets and created BSPs
     - Created sprite based particle effects
     - Modeled and textured any excess work
     - Team consisted of 4 members


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